Watch out for the voracious seahorse !
The weapon was modeled with Maya, sculpted in Zbrush and back to Maya for retopology. The textures were done with Susbtance Painter, the rendering with Marmoset.
Polycount : 12 800 triangles
Based on Michał Sałata's concept : https://www.artstation.com/artwork/yvWbJ
Thanks to him, for this amazing piece of work !